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Demo Reel Breakdown

Shot 01: Bambi
- Responsible for modeling done in Maya and ZBrush
- Responsible for texturing done in Substance Painter
- Original character owned by Walt Disney
Shot 02: Gamora
- Responsible for modeling done in Maya and ZBrush
- Responsible for texturing done in Substance Painter
- Original character owned by Marvel Shot
03: Swamp Stormtrooper Helmet
- responsible for modeling done in Autodesk Maya, texturing done in Substance Painter
- concept from Star Wars Shot
04: Sci-Fi Fish Tank
- responsible for modeling done in Autodesk Maya, texturing done in Substance Painter
- unknown source for original concept provided by Prof. Conner
Shot 05, 06, 07: Quality Quidditch Supplies
- responsible for modeling done in Autodesk Maya - Quaffles, signs, trophies, and beater sticks modeled by fellow classmate Owen Swallow and imported into the scene. All other items modeled by myself.
- responsible for all texturing done in Substance Painter
- concept from Harry Potter
Shot 08 and 09:
- Responsible for hand-placement of the layout of all plants in each shot other than the grass.
- Responsible for sourcing plants from Quixel megascans, editing original textures to fit environment
- small plants with glowing bulbs modeled in Maya and textured in Substance Painter by me
- Grass MASH network done by Hannah Meseck; buildings modeled and textured by Skyler Weber; glowing mountain in background modeled and textured by Alexius Hill; step stones done by Lianno Vejar
Shot 10: Flying Car Turntable
- Responsible for Modeling done in Autodesk Maya, Texturing in Autodesk Maya, Lighting, Animation

A Sample of My Contributions to The Senior Short, "Daruma"

A Sample of My Other Works

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